Kingdom Hearts 4 will, notably, not be the fourth entry in the famously convoluted lineage of the series, and director Tetsuya Nomura knows that all the backstory is intimidating for new players. That’s part of why there’s been a story “reset” leading into the new game.
“As everyone has said, ‘Kingdom Hearts 4 was just announced, but it’s really just like ‘Kingdom Hearts 13,'” Nomura says in an interview with Japanese magazine Young Jump (Google translated). Nomura adds that, while players intimately familiar with Kingdom Hearts lore will have a deeper appreciation for both Kingdom Hearts 4 and the upcoming mobile game Missing Link, they’re both “being made with a stronger focus on being new titles rather than sequels.”
To that end, Nomura has tried things like bringing in devs who’ve never worked on Kingdom Hearts before to participate in writing the story. “I do think of Missing Link and 4 as a reset,” Nomura says. “I wanted to end it with 3 or rather reset it, so I appointed new wri..
RPG
-
GamesRadar
-
There’s a certain dance that’s been occurring in Space Marine 2 since launch. Players will load into a game in the PvE Operations mode and find that the class they want to play is already chosen by another. Thus begins the shuffle, with all players trying to work out who can play what, given how you cannot have two of the same class in a game. Fans have been asking for this process to be smoothed out, and now the developer has responded.
Unfortunately, it looks like nothing is going to change –..
-
Logitech just revealed four brand new gaming mice with Genshin Impact designs, and I like the look of all of them. I’m not a Genshin Impact fan by any means, but the vibrant yet tasteful designs of these mice make them an easy purchase for any fans of the premier gacha game.
Genshin Impact and Logitech are teaming up to make a collection that will eventually extend to headsets and keyboards, but for now, the new Logitech 309 Lightspeed and 305 Lightspeed gaming mice are serving as the starting ..
-
How does the Diablo 4 mercenaries system work? Vessel of Hatred adds mercenaries as a new mechanic, giving you allies that can be called into battle or set as your main companion. They can be unlocked during the main quest in Vessel of Hatred, with each mercenary having unique skills and their own backstory.
Diablo 4‘s expansion adds a bunch of new mechanics and content, from raising the Diablo 4 level cap to changing how difficulty settings work in Diablo 4. We’re also getting mercenaries to a..
-
What are the Genshin Impact Xilonen ascension materials? Genshin Impact 5.1 includes a plethora of characters to pull from banners, but few are liable to turn heads as much as Xilonen. This five-star Geo character is a skilled artisan and sword user, but it’ll take a bevy of ascension materials to unlock her full potential.
Whether you’ve been counting down the days until the Genshin Impact Xilonen banner or you’ve got a few spare primogems to burn in Genshin Impact 5.1, the Xilonen ascension m..
-
What are the best Starfield mods? Mod support is an important part of many PC games, especially RPG games. Skyrim has endured all these years partly because it’s a great game, partly because Bethesda keeps releasing it on hitherto unknown gaming platforms, but also because it’s powered by a vibrant and creative modding community.
In June 2024, Bethesda revealed the Starfield Creation Kit, giving creators the tools needed to expand the game to new heights. If you’re playing Starfield Game Pass, ..
-
What are the best Fallout 4 mods on PC? Despite having been around for nearly a decade, Fallout 4 remains one of the most popular games in the series, thanks in no small part to its vibrant modding community. With the Fallout TV series spiking interest in the Bethesda series again, what better time than to jump back in with more modded gameplay?
Thanks to mods like these, RPG games like Fallout 4 enjoy such longevity after launch. To celebrate the weird and wonderful creations of the Fallout 4 ..
-
GamesRadarPC gamingPlatform
Dragon Age: The Veilguard lead says experience with The Sims was a big help when designing BioWare’s next RPG – “How did The Sims 4 handle this?”
Dragon Age: The Veilguard game director Corinne Busche says her time at The Sims developer Maxis was invaluable when refining multiple elements of BioWare’s upcoming RPG.
Speaking with IGN, Busche reckons Maxis is a uniquely valuable place “for designers to hone their skills” given the range of “platforms and service models happening simultaneously.” The games themselves, most notably The Sims 4, also feature “deceptively deep” systems that touch on “simulation, emergent gameplay, and emotionally relatable player experiences.” In other words, a lot of transferable skills for RPGs, despite the leap in genre. It’s no surprise, then, that Busche isn’t the only Sims veteran on BioWare’s team.
“What’s so wonderful about [The Sims] is there’s so much autonomy in that game, and we find that RPG players are hungry for that same sense of autonomy, making decisions, influencing characters,” Busche reasons. “And what you might not realize in the Sims is, behind the scenes, there are some really ..