The Razer BlackShark V2 Hyperspeed punches well above its weight in almost every category and still comes in at an MSRP that’s considered low mid-range. The $129.99 PC-focused device remains one of the best gaming headsets I’ve ever tested purely because of its value for money – after all, you’re getting the drivers and microphone of the full BlackShark V2 Pro (a $199.99 device) for much less cash. Amazon has taken things one step further today.
You’ll find the latest BlackShark headset down at a record-low $109.99 right now, with Amazon shaving $20 off the original launch price. That’s a smaller saving in the grand scheme of things, but considering that MSRP was so favorable to begin with (and it’s a record-low we’ve only seen a couple of times before) I’ll certainly take it.
I’ve seen that discount pop up a few times in the last few months, but it only ever appeared first in late June. After that, this was a full-priced gaming headset until the middle of August, when it started jum..
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25 years after its initial release and 4 years after the remake, the original Resident Evil 3 is finally coming to PC
A port of the original third Resident Evil game from Capcom will soon be available on PC – a whopping 25 years after its initial release.
Four years have passed since the Resident Evil 3 remake dropped in 2020, with a port of the original remaining unavailable to PC players – until this week, that is. Digital game platform GOG just announced that the OG survival horror hit is coming to its storefront on September 25. The news arrives right on time for the iconic Capcom gem’s 25th anniversary, with GOG joking “we go hard on the celebrations.”
The port’s upcoming release isn’t all that surprising, though – just a few months ago, a port of the original Resident Evil game dropped on GOG with the sequel following soon after. The company stated all three of the series’ OG titles would eventually be purchasable on the storefront, either separately or within a bundle. The third is the final to come, marking the re-release of another one of the best Resident Evil games.
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Space Marine 2 devs already have plans for DLC and even a sequel: “We will not disappoint our Warhammer fans in the future”
The Space Marine 2 developers are already thinking about ideas for DLC – and a potential Space Marine 3.
Speaking to IGN, Saber Interactive CCO Tim Willits explains that game director Dmitry Grigorenko has already “proposed some story ideas that could either be DLC or a sequel,” but those ideas are still pretty fresh. “We’re literally just catching our breath,” Willits explains, noting that we’re only weeks from release and the team “just need to get the dust to settle.”
Willits seems in no doubt as to the future of Saber’s Warhammer efforts, however. Having noted that Space Marine 2’s success “changes everything” for the studio, he goes on to note that “I can confidently say that we will not disappoint our Warhammer fans in the future. It’s too big of a success! I know that’s an obvious thing to say, but hopefully, we’ll be working on Space Marine content for a long time.”
Exactly what shape that takes remains to be seen, but alongside the DLC ideas that Grigorenko has already outline.. -
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10 years later, the Monster Hunter-style action-RPG Freedom Wars is finally escaping Vita jail with a PS5 and Switch remaster
After releasing a decade ago, the PS Vita-exclusive action RPG Freedom Wars is receiving the remaster treatment with humanities’ prison garb looking more high-def than ever before.
Freedom Wars takes place in the distant future, where pollution has wrecked the planet and humanity has been imprisoned. You’ll need to fight for freedom or choose to live out your days just waiting to die. So it looks like it’s time to take up arms once again to fight for humanity.FREEDOM WARS REMASTERED â Announcement Trailer – YouTube
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Freedom Wars is all about movement on the battlefield, using your grappling hook and traps to gain the upper hand on the enemy. With a large selection of weapons and unique abilities you can mix and match what you need to suit your playstyle. Luckily, the remaster still includes online co-op with up to four players, so hunting enemies down together in the Panopticon is still on the table.
Originally locked on the Vita, this new remaster brings Freedom Wars to .. -
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Tetsuya Nomura acknowledges that Kingdom Hearts 4 is more like Kingdom Hearts 13, but the story’s gotten a “reset” to keep new players from getting confused
Kingdom Hearts 4 will, notably, not be the fourth entry in the famously convoluted lineage of the series, and director Tetsuya Nomura knows that all the backstory is intimidating for new players. That’s part of why there’s been a story “reset” leading into the new game.
“As everyone has said, ‘Kingdom Hearts 4 was just announced, but it’s really just like ‘Kingdom Hearts 13,'” Nomura says in an interview with Japanese magazine Young Jump (Google translated). Nomura adds that, while players intimately familiar with Kingdom Hearts lore will have a deeper appreciation for both Kingdom Hearts 4 and the upcoming mobile game Missing Link, they’re both “being made with a stronger focus on being new titles rather than sequels.”
To that end, Nomura has tried things like bringing in devs who’ve never worked on Kingdom Hearts before to participate in writing the story. “I do think of Missing Link and 4 as a reset,” Nomura says. “I wanted to end it with 3 or rather reset it, so I appointed new wri.. -
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Indie dev removes fall damage from their 6-player city builder “because it’s annoying” and also because their mom said they can’t
It turns out spite is an excellent motivator, especially if you’re making a video game. The developer of chaotic city-builder Overthrown removed one pesky mechanic specifically to go against the grain of the cautionary words of their mother.
Removing fall damage from Overthrown was a decision made by the game’s creator because it’s “annoying” but more importantly because their mother used to tell them “you can’t just do whatever you want”, according to a post on Twitter. As it turns out, when you’re an adult you can totally just do whatever you want, at least within the technical confines of the game you’re making.
This means you can leap off any cliff or fall from any height without needing to deal with the consequences that would plague you in other video games whose developers aren’t trying to spite their mothers.
Game balance be damned, as removing fall damage will seemingly make things more chaotic by allowing you to surprise attack enemies from high vantage points or even just a.. -
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GTA 6 will sell “for 10+ years,” and because “there is no competition” Rockstar is “not going to release the game until they’re 100% happy with it,” reckons former GTA dev
Rockstar veteran Obbe Vermeij reckons the studio can take its sweet time with GTA 6 because “there is no competition to worry about” and the game “will sell for 10+ years” anyway.
Vermeij, who also argued that the game’s 2025 release date won’t be truly locked in until early 2025 at the earliest, speculated on the game’s prospects in a recent Twitter post. Quick to stress that he has “no inside info” and “didn’t talk to anyone” on account of the fact that he left Rockstar North, where he worked as technical lead, 15 years ago, he said: “[GTA 6] will sell for 10+ years and there is no competition to worry about. They are not going to release the game until they’re 100% happy with it. No matter what it said in the trailer.”
In a follow-up reply, Vermeij reckoned the PC version of the game – which hasn’t been announced but seems inevitable given the success of Rockstar games on PC – may not arrive until 2027. He also weighed in on the possibility of Rockstar owner Take-Two Interactive p.. -
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Battlefield boss says the next game is ditching Specialists and returning to modern day because 3 and 4 were the “pinnacle of Battlefield”
EA has been talking up the next Battlefield game for some time now, and while we still haven’t gotten a proper reveal, the devs have now unveiled the first piece of concept art for the game and confirmed it’s returning to a modern day setting.
“If you look back to the peak or the pinnacle of Battlefield, it’s that Battlefield 3… Battlefield 4 era where everything was modern,” Respawn and Battlefield boss Vince Zampella tells IGN alongside the reveal of the new concept art. “And I think we have to get back to the core of what Battlefield is and do that amazingly well, and then we’ll see where it goes from there. But I think for me, it’s that peak of Battlefield-ness is in that Battlefield 3 and 4 days. So I think it’s nostalgic for players, for me, for the teams even. Those are kind of the heyday… although I would say 1942 also.”
Zampella says the game will stick to the 64 player approach, and notes that the controversial Specialists system from 2042 will not be returning. “Not everyb..